core2/playerModel.c documentation

This commit is contained in:
Banjo Kazooie
2022-12-01 17:41:20 -06:00
parent aa33833595
commit 342011dd23
50 changed files with 560 additions and 545 deletions

View File

@@ -3,7 +3,7 @@
#include "variables.h"
extern void func_8028FDC8(f32);
extern void func_802921BC(f32);
extern void playerModel_setYDisplacement(f32);
extern f32 func_8029B2D0(void);
extern void func_802BFE50(f32, f32, f32);
extern void func_80354030(f32[3], f32);
@@ -47,7 +47,7 @@ void func_802A3404(void){
}
void func_802A3430(void){
func_802921BC(60.0f);
playerModel_setYDisplacement(60.0f);
func_802991A8(3);
func_80299234(500.0f, 2.0f);
roll_setAngularVelocity(500.0f, 2.0f);
@@ -63,7 +63,7 @@ void func_802A34C8(void){
gravity_reset();
func_80297B94();
func_8029E070(0);
func_802921BC(0.0f);
playerModel_setYDisplacement(0.0f);
func_8029CB84();
func_802991A8(1);
func_80291548();
@@ -462,7 +462,7 @@ void func_802A4430(void){
pitch_setIdeal(0.0f);
gravity_reset();
func_80297B94();
func_802921BC(0.0f);
playerModel_setYDisplacement(0.0f);
func_80299CF4(SFX_31_BANJO_OHHWAAOOO, 1.0f, 0x7fff);
func_80299D2C(SFX_61_CARTOONY_FALL, 1.0f, 0x7fff);
D_8037D320 = 0.35f;