core2/playerModel.c documentation

This commit is contained in:
Banjo Kazooie
2022-12-01 17:41:20 -06:00
parent aa33833595
commit 342011dd23
50 changed files with 560 additions and 545 deletions

View File

@@ -24,7 +24,7 @@ extern void func_8033A45C(s32, s32);
extern void func_8033A238(s32);
extern void func_8033A450(s32);
extern void func_8028FAB0(f32[3]);
extern void func_802921D4(f32[3]);
extern void playerModel_802921D4(f32[3]);
/* .data */
f32 D_80389C00[3] = {5700.0f, 4300.0f, 0.0f};
@@ -209,7 +209,7 @@ void CC_func_80388760(Gfx **gfx, Mtx **mtx, Vtx **vtx){
modelRender_draw(gfx, mtx, D_80389FA0.unk28, NULL, 1.0f, NULL, D_80389FA0.unk24);
if(func_80340020(D_80389FA0.unk18, D_80389FA0.unk28, 0, 1.0f, 0, D_80389FA0.unk40, spA4, spA4)){
func_8028FAB0(spA4);
func_802921D4(spA4);
playerModel_802921D4(spA4);
}
}