Merge branch 'naming_actor_properties' into 'master'
Renaming functions See merge request banjo.decomp/banjo-kazooie!68
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@@ -141,7 +141,7 @@ void chScarfSled_update(Actor *this){
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}
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this->velocity_x = this->position_x;
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this->velocity_y = func_80309724(this->position);
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this->velocity_y = mapModel_getFloorY(this->position);
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this->velocity_z = this->position_z;
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if(this->state == 2){
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__chScarfSled_func_80386630(this);
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