progress update
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@@ -1,4 +1,4 @@
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# banjo (98.5330%)
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# banjo (98.5528%)
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<img src="./progress/progress_total.svg">
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<img src="./progress/progress_total.svg">
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@@ -17,7 +17,7 @@
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<text x="22.0" y="14">core2</text>
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<text x="22.0" y="14">core2</text>
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</g>
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</g>
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<text x="78.5" y="15" fill="#010101" fill-opacity=".3">97.8397%</text>
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<text x="78.5" y="15" fill="#010101" fill-opacity=".3">97.8743%</text>
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<text x="77.5" y="14">97.8397%</text>
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<text x="77.5" y="14">97.8743%</text>
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</g>
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</g>
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</svg>
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</svg>
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Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
@@ -9,7 +9,7 @@
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</mask>
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</mask>
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<g mask="url(#anybadge_1)">
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<g mask="url(#anybadge_1)">
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<path fill="#555" d="M0 0h150v20H0z"/>
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<path fill="#555" d="M0 0h150v20H0z"/>
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<path fill="#07e000" d="M150 0h67v20H150z"/>
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<path fill="#06e000" d="M150 0h67v20H150z"/>
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<path fill="url(#b)" d="M0 0h217v20H0z"/>
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<path fill="url(#b)" d="M0 0h217v20H0z"/>
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</g>
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</g>
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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@@ -17,7 +17,7 @@
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<text x="75.0" y="14">Banjo-Kazooie (us.v10)</text>
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<text x="75.0" y="14">Banjo-Kazooie (us.v10)</text>
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</g>
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</g>
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<text x="184.5" y="15" fill="#010101" fill-opacity=".3">98.5330%</text>
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<text x="184.5" y="15" fill="#010101" fill-opacity=".3">98.5528%</text>
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<text x="183.5" y="14">98.5330%</text>
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<text x="183.5" y="14">98.5528%</text>
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</g>
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</g>
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</svg>
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</svg>
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Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
@@ -2044,9 +2044,7 @@ void func_8032ACA8(Actor *arg0) {
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}
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}
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}
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}
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#ifdef NONMATCHING
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#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_9E370/func_8032AD7C.s")
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#else
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void func_8032AD7C(s32 arg0) {
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void func_8032AD7C(s32 arg0) {
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s32 var_s0;
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s32 var_s0;
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static s32 D_8036E5A8 = 0;
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static s32 D_8036E5A8 = 0;
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@@ -2064,7 +2062,6 @@ void func_8032AD7C(s32 arg0) {
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}
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}
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}
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}
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}
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}
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#endif
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void func_8032AEB4(void) {
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void func_8032AEB4(void) {
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Actor *temp_s2;
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Actor *temp_s2;
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