Renaming LMonkey

This commit is contained in:
Nabnut
2024-09-19 12:32:08 +02:00
parent 6cf31d1df0
commit 3127ba4a68
13 changed files with 123 additions and 87 deletions

View File

@@ -114,7 +114,7 @@ void func_80387774(Actor **this_ptr){
func_8028F364(local->throw_target_position, local->throw_target_radius, 100.0f, ACTOR_2A_GOLD_BULLION, this_ptr);
if( func_80329530(*this_ptr, 200)
&& bacarry_get_markerId() == MARKER_37_GOLD_BULLION
&& func_8028FC34()
&& player_throwCarriedObject()
){
func_8028FA34(!mapSpecificFlags_get(0)? 0x149 : 0x14a, *this_ptr);
(*this_ptr)->is_first_encounter = TRUE;