Renaming LMonkey

This commit is contained in:
Nabnut
2024-09-19 12:32:08 +02:00
parent 6cf31d1df0
commit 3127ba4a68
13 changed files with 123 additions and 87 deletions

View File

@@ -7,7 +7,7 @@
//external
f32 mapModel_getFloorY(f32*);
void func_802C4218(s32, f32, f32, f32);
void func_803252D0(f32, s32);
void timed_mapSpecificFlags_setTrue(f32, s32);
void subaddie_set_state_with_direction(Actor *, s32, f32, s32);
//typedefs
@@ -205,7 +205,7 @@ void func_80387C28(Actor * this){
func_802CA1CC(HONEYCOMB_17_SM_COLIWOBBLE);
__spawnQueue_add_4((GenFunction_4)func_802C4218, 0x1f, reinterpret_cast(s32, this->position_x), reinterpret_cast(s32, this->position_y), reinterpret_cast(s32, this->position_z));
}//L80387D64
func_803252D0(1.5f, 7);
timed_mapSpecificFlags_setTrue(1.5f, 7);
actor_collisionOff(this);
if(local->unkC != 3){
subaddie_set_state_with_direction(this, 3, 0.0f, 1);