Renaming Bundle
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@@ -5,7 +5,7 @@
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extern f32 func_80256AB4(f32, f32, f32, f32);
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extern f32 func_8025715C(f32, f32);
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extern f32 *chVile_getPostion(ActorMarker *);
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extern void func_802C8F7C(f32);
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extern void bundle_setRandomVelocity(f32);
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extern void func_802FDCB8(s32);
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enum chvilegame_piece_type_e {
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@@ -303,7 +303,7 @@ void func_80389F08(ActorMarker *marker) {
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for(i = 0; i < 3; i++){
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if (var_s2 < 3) {
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bundle_setYaw(vile->yaw + (f32) (i * 30));
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func_802C8F7C(2.0f);
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bundle_setRandomVelocity(2.0f);
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bundle_spawn_f32(6, vile->position);
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var_s2 += 1;
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} else {
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