TTC 100%
This commit is contained in:
@@ -145,7 +145,7 @@ void func_80389600(Actor *this){
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func_80389530(this);
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for(i = 5; i < 0xe; i++){
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func_8034A174(this->marker->unk44, i, this->unk1C);
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func_802EE6CC(this->unk1C, &D_8038C80C, &D_8038C7FC, 1, 0.4f, 50.0f, 0xb4, 0xa0, 0);
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func_802EE6CC(this->unk1C, D_8038C80C, D_8038C7FC, 1, 0.4f, 50.0f, 0xb4, 0xa0, 0);
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}
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}
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break;
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@@ -22,7 +22,7 @@ ActorInfo gChTreasureInfo = {
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/* .code */
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void __chtreasure_die(ActorMarker *marker, ActorMarker *otherMarker){
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Actor *this = marker_getActor(marker);
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func_802C3F04(func_802C4140, 0x4C, reinterpret_cast(s32, this->position[0]), reinterpret_cast(s32, this->position[1]), reinterpret_cast(s32, this->position[2]));
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func_802C3F04((GenMethod_4) func_802C4140, 0x4C, reinterpret_cast(s32, this->position[0]), reinterpret_cast(s32, this->position[1]), reinterpret_cast(s32, this->position[2]));
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func_802EE278(this, 3, 0xf, 0x3C, 0.2f, 1.2f);
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func_803115C4(0xA19);
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jiggySpawn(JIGGY_11_TTC_RED_X, this->position);
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@@ -9,19 +9,20 @@ extern ActorProp * func_80320EB0(ActorMarker *, f32, s32);
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void func_80386FDC(Actor *this);
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/* .data */
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extern ActorAnimationInfo D_8038C3B0[];
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ActorAnimationInfo D_8038C3B0[] = {
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{0x00, 0.0f},
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{0xAA, 2.0f},
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{0x24, 1.0f},
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{0xAB, 0.6f}
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};
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extern ActorInfo D_8038C3D0 = {
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ActorInfo D_8038C3D0 = {
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MARKER_15_CLAM, ACTOR_69_CLAM, ASSET_351_MODEL_CLAM,
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0x1, D_8038C3B0,
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func_80386FDC, func_80326224, func_80325888,
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4500, 0x366, 1.6f, 0
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};
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extern struct41s *D_8038C3F4;
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extern struct41s *D_8038C424;
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extern struct41s *D_8038C454;
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extern struct31s *D_8038C484;
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extern struct41s *D_8038C4AC;
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/* .code */
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void func_803863F0(enum sfx_e sfx_id, f32 arg1, s32 arg2, f32 position[3], f32 arg4, f32 arg5){
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@@ -148,6 +149,10 @@ void func_80386A9C(ParticleEmitter *pCtrl, f32 position[3]){
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}
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void func_80386B54(f32 position[3], s32 count){
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static struct41s D_8038C3F4 = {
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{{-50.0f, 750.0f, -50.0f}, {120.0f, 900.0f, 120.0f}},
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{{ 0.0f, -1800.0f, 0.0f}, { 0.0f, -1800.0f, 0.0f}}
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};
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ParticleEmitter *pCtrl;
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pCtrl = partEmitList_pushNew(count);
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@@ -160,6 +165,10 @@ void func_80386B54(f32 position[3], s32 count){
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}
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void func_80386C08(f32 position[3], s32 count){
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static struct41s D_8038C424 = {
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{{-80.0f, 400.0f, -80.0f}, {160.0f, 860.0f, 160.0f}},
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{{ 0.0f, -1400.0f, 0.0f}, { 0.0f, -1400.0f, 0.0f}}
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};
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ParticleEmitter *pCtrl;
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pCtrl = partEmitList_pushNew(count);
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@@ -172,6 +181,10 @@ void func_80386C08(f32 position[3], s32 count){
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}
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void func_80386CBC(f32 position[3], s32 count){
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static struct41s D_8038C454 = {
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{{-200.0f, 850.0f, -200.0f}, {400.0f, 1000.0f, 400.0f}},
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{{ 0.0f, -1800.0f, 0.0f}, { 0.0f, -1800.0f, 0.0f}}
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};
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ParticleEmitter *pCtrl;
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pCtrl = partEmitList_pushNew(count);
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@@ -184,6 +197,19 @@ void func_80386CBC(f32 position[3], s32 count){
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}
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void func_80386D68(f32 position[3], enum asset_e sprite_id, s32 count){
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static struct31s D_8038C484 = {
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{0.2f, 0.35f},
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{0.0f, 0.0f},
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{0.0f, 0.01f},
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{0.45f, 0.45f},
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0.0f, 0.5f
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};
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static struct41s D_8038C4AC = {
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{{-340.0f, 100.0f, -340.0f}, {340.0f, 250.0f, 340.0f}},
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{{ 0.0f, -1200.0f, 0.0f}, { 0.0f, -1200.0f, 0.0f}}
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};
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ParticleEmitter *pCtrl;
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pCtrl = partEmitList_pushNew(count);
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@@ -20,9 +20,16 @@ void func_80387CF4(Actor *this);
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Actor *func_80387D6C(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
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/* .data */
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extern ActorAnimationInfo D_8038C4E0[];
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ActorAnimationInfo D_8038C4E0[] = {
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{0x00, 0.0f},
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{0xB5, 2.0f},
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{0xB6, 2.0f},
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{0xB6, 2.0f},
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{0xB7, 1.4f},
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{0xB8, 0.8f}
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};
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extern ActorInfo D_8038C510 = {
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ActorInfo D_8038C510 = {
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MARKER_A3_BLUBBER, ACTOR_115_BLUBBER, ASSET_370_MODEL_BLUBBER,
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0x1, D_8038C4E0,
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func_803878CC, func_80387CF4, func_80387D6C,
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@@ -7,20 +7,36 @@ Actor *func_80387EB0(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
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/* .data */
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extern ActorAnimationInfo D_8038C540[];
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ActorAnimationInfo D_8038C540[] = {
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{0x00, 0.0f},
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{0xC0, 2.0f},
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{0xBD, 1.5f},
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{0xBF, 1.2f},
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{0xBE, 1.3f},
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{0xC0, 2.0f},
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{0x133, 3.0f},
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{0x00, 0.0f}
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};
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extern ActorInfo D_8038C580 = {
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ActorInfo D_8038C580 = {
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MARKER_A5_NIPPER, ACTOR_117_NIPPER, ASSET_3D5_MODEL_NIPPER,
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0x1, D_8038C540,
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func_80388434, func_80326224, func_80387EB0,
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0, 0x299, 10.0f, 0
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};
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extern s32 D_8038C5A4[3];
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extern struct31s D_8038C5B0;
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/* .code */
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void func_80387DC0(f32 *position, s32 count) {
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static s32 D_8038C5A4[3] = {180, 180, 180};
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static struct31s D_8038C5B0 = {
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{0.1f, 0.5f},
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{1.4f, 2.8f},
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{0.0f, 0.01f},
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{0.5f, 1.4f},
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0.0f, 0.01f
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};
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ParticleEmitter *pCtrl;
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pCtrl = partEmitList_pushNew(count);
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@@ -325,6 +341,6 @@ bool func_80388A44(s16 arg0[3]){
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sp1C[1] = (f32) arg0[1];
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sp1C[2] = (f32) arg0[2];
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nipper = func_80326D68(&sp1C, ACTOR_117_NIPPER, -1, NULL);
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nipper = func_80326D68(sp1C, ACTOR_117_NIPPER, -1, NULL);
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return nipper->state == 7;
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}
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@@ -31,56 +31,56 @@ void func_802D3D54(Actor *this);
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void func_80388D8C(Actor *this);
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/* .data */
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extern ActorInfo D_8038C5E0 = {
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ActorInfo D_8038C5E0 = {
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0xA1, 0x10E, 0x3D2,
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0x1, NULL,
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func_802D3D54, func_80326224, func_80325E78,
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0, 0, 0.0f, 0
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};
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extern ActorInfo D_8038C604 = {
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ActorInfo D_8038C604 = {
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MARKER_EA_LIGHTHOUSE_DOOR, ACTOR_13E_LIGHTHOUSE_DOOR, ASSET_3D6_MODEL_LIGHTHOUSE_DOOR,
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0x1, NULL,
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func_802D3D54, func_80326224, func_80325E78,
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0, 0, 0.0f, 0
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};
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extern ActorInfo D_8038C628 = {
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ActorInfo D_8038C628 = {
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MARKER_167_SHARKFOOD_ISLAND, ACTOR_25C_SHARKFOOD_ISLAND, ASSET_50A_MODEL_SHARKFOOD_ISLAND,
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0x1, NULL,
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func_80388D8C, func_80326224, func_80325E78,
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0, 0, 0.0f, 0
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};
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extern ActorInfo D_8038C64C = {
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ActorInfo D_8038C64C = {
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0x267, 0x2E2, 0x3BD,
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0x1, NULL,
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func_80388D34, func_80326224, func_80325E78,
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0, 0, 0.0f, 0
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};
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extern ActorInfo D_8038C670 = {
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ActorInfo D_8038C670 = {
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0x26A, 0x2DF, 0x3BE,
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0x1, NULL,
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func_80388C78, func_80326224, func_80325E78,
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0, 0, 0.0f, 0
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};
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extern ActorInfo D_8038C694 = {
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ActorInfo D_8038C694 = {
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0x268, 0x2E0, 0x3B6,
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0x1, NULL,
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func_80388C78, func_80326224, func_80325E78,
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0, 0, 0.0f, 0
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};
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extern ActorInfo D_8038C6B8 = {
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ActorInfo D_8038C6B8 = {
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0x269, 0x2E1, 0x3B7,
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0x1, NULL,
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func_80388C78, func_80326224, func_80325E78,
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0, 0, 0.0f, 0
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};
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extern ActorInfo D_8038C6DC = {
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ActorInfo D_8038C6DC = {
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MARKER_1D5_PALM_TREE, ACTOR_31E_PALM_TREE, ASSET_3A9_MODEL_PALM_TREE,
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0x1, NULL,
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func_80388CB8, func_80326224, func_80325E78,
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@@ -135,7 +135,7 @@ void func_80388D04(s32 arg0){
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void func_80388D34(Actor *this){
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func_80388C78(this);
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if(!this->unk16C_4){
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func_802C3C88(func_80388D04, this->marker);
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func_802C3C88((GenMethod_1)func_80388D04, (s32)this->marker);
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this->unk16C_4 = TRUE;
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}
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}
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@@ -9,31 +9,26 @@ extern void func_803272D0(f32 arg0[3], f32 arg1, s32 arg2, int (*arg3)(Actor *))
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void func_80388FBC(Actor *this);
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/* .data */
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extern ActorAnimationInfo D_8038C700[];
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ActorAnimationInfo D_8038C700[] = {
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{0x000, 0.0f},
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{0x239, 2.5f},
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{0x239, 2.5f}
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};
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extern ActorInfo D_8038C718 = {
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ActorInfo D_8038C718 = {
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MARKER_33_LEAKY, ACTOR_1E_LEAKY, ASSET_51A_MODEL_LEAKY,
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0x1, D_8038C700,
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func_80388FBC, func_80326224, func_80325888,
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0, 0, 0.0f, 0
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};
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extern f32 D_8038C73C[3];
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/* .rodata */
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extern f32 D_8038CDD0;
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extern f32 D_8038CDD4;
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extern f32 D_8038CDD8;
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extern f32 D_8038CDDC;
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extern f32 D_8038CDE0;
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extern f32 D_8038CDE4;
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/* .code */
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bool func_80388F70(Actor *this){
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return this->modelCacheIndex == 0x56;
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}
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void func_80388F88(void){
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static f32 D_8038C73C[3] = {2500.0f, 250.0f, 4600.0f};
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func_803272D0(D_8038C73C, 2000.0f, 2, func_80388F70);
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}
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@@ -46,7 +41,7 @@ void func_80388FBC(Actor *this) {
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this->marker->propPtr->unk8_3 = FALSE;
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if (levelSpecificFlags_get(5) != 0) {
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levelSpecificFlags_set(5, 0);
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timedFunc_set_1(0.5f, func_8025A70C, 0x2D);
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timedFunc_set_1(0.5f, (TFQM1)func_8025A70C, COMUSIC_2D_PUZZLE_SOLVED_FANFARE);
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}
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if (levelSpecificFlags_get(2) != 0) {
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temp_v0_2 = func_8034C5AC(300);
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@@ -68,11 +63,11 @@ void func_80388FBC(Actor *this) {
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}
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if (func_803114B0() == 0) {
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if (actor_animationIsAt(this, 0.83f)) {
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func_8030E878(0x109, randf2(D_8038CDD0, D_8038CDD4), 22000, this->position, 400.0f, 1000.0f);
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func_8030E878(0x109, randf2(0.775f, 0.825f), 22000, this->position, 400.0f, 1000.0f);
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return;
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}
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if (actor_animationIsAt(this, 0.01f)) {
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func_8030E878(0x109, randf2(D_8038CDD8, D_8038CDDC), 18000, this->position, 400.0f, 1000.0f);
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func_8030E878(0x109, randf2(1.025f, 1.075f), 18000, this->position, 400.0f, 1000.0f);
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return;
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}
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if( actor_animationIsAt(this, 0.15f)
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@@ -80,17 +75,17 @@ void func_80388FBC(Actor *this) {
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|| actor_animationIsAt(this, 0.53f)
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|| actor_animationIsAt(this, 0.66f)
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){
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func_8030E878(0x109, randf2(D_8038CDE0, D_8038CDE4), 14000, this->position, 400.0f, 1000.0f);
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func_8030E878(0x109, randf2(1.225f, 1.275f), 14000, this->position, 400.0f, 1000.0f);
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}
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}
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}
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void func_80389288(ActorMarker *caller, enum asset_e text_id, s32 arg2){
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Actor *this = marker_getActor(caller);
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s32 temp_v0;
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Struct73s *temp_v0;
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func_80328A84(this, 2);
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temp_v0 = func_8034C5AC(300);
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if(temp_v0){
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if(temp_v0 != NULL){
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func_8034E7B8(temp_v0, -600, 4.0f, 2, 10.0f);
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}
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@@ -118,4 +113,4 @@ bool func_80389364(ActorMarker *marker){
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levelSpecificFlags_set(5, TRUE);
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func_80311480(0xa28, 0x2a, this->position, this->marker, func_80389288, NULL);
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return TRUE;
|
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}
|
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}
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||||
|
@@ -5,7 +5,9 @@
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||||
extern s32 D_80276CB0;
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||||
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||||
/* .data */
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||||
extern s32 D_8038C754;
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s32 D_8038C750 = 0x0016D2FD;
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s32 D_8038C754 = 0xFB70B01D;
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s32 D_8038C758 = 0x0004EFAC;
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/* .bss */
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struct {
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||||
|
@@ -6,6 +6,7 @@
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||||
|
||||
/* extern */
|
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extern void func_802D6310(f32, enum map_e, s32, s32, enum bkprog_e);
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extern BKModel *func_80309744(s32);
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extern u8 D_8037DCC0[7];
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@@ -271,7 +272,7 @@ void func_8038AC48(Struct_TTC_3E30_1 *arg0) {
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temp_s5 = func_803203FC(2);
|
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phi_s7 = FALSE;
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sp3C = func_8038BD10(arg0);
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for(i_ptr = &D_8038CA6C; i_ptr->unk0 != 0; i_ptr++){
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for(i_ptr = D_8038CA6C; i_ptr->unk0 != 0; i_ptr++){
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phi_s1 = (D_8038D720.unk8 == 0) ? 1 : 0;
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if (!temp_s5) {
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for(i = 1; i < 4; i++){
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@@ -373,8 +374,6 @@ void func_8038AFC8(void){
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func_8038B5B4();
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}
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|
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|
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void func_8038B04C(void){
|
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if(D_8038D720.unk0){
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func_8038A258(0);
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|
@@ -38,7 +38,12 @@ segments:
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||||
- [0x35D0, c, code_35D0] #DONE
|
||||
- [0x3E30, c, code_3E30] #DONE
|
||||
- [0x5BD0, c, ch/treasure] #DONE
|
||||
- [0x00005FC0, bin, ttc_data_5FC0]
|
||||
- [0x00005FC0, .data, code_0]
|
||||
- [0x000060F0, .data, code_10A0]
|
||||
- [0x00006150, .data, code_19D0]
|
||||
- [0x000061F0, .data, code_26D0]
|
||||
- [0x00006310, .data, code_2B80]
|
||||
- [0x00006360, .data, code_3040]
|
||||
- [0x00006370, .data, ch/lockup]
|
||||
- [0x00006430, .data, code_35D0]
|
||||
- [0x00006590, .data, code_3E30]
|
||||
@@ -47,9 +52,9 @@ segments:
|
||||
- [0x00006950, .rodata, code_10A0]
|
||||
- [0x00006980, .rodata, code_19D0]
|
||||
- [0x000069A0, .rodata, code_26D0]
|
||||
- [0x000069E0, bin, ttc_data_69E0]
|
||||
- [0x000069E0, .rodata, code_2B80]
|
||||
- [0x00006A00, .rodata, ch/lockup]
|
||||
- [0x00006A30, .rodata, code_35D0] #- [0x6A30, bin, ttc_data_6A30] #
|
||||
- [0x00006A30, .rodata, code_35D0]
|
||||
- [0x00006A60, .rodata, code_3E30]
|
||||
- [0x000072B0, .rodata, ch/treasure]
|
||||
- [0x7300, .bss, code_3040]
|
||||
|
Reference in New Issue
Block a user