modelRender.c replace obsolete asm ref
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@@ -52,10 +52,10 @@ static void _playerModel_updateModelYaw(void){
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}
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}
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void playerModel_80291A50(s32 arg0, f32 arg1[3]){
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func_8034A174(D_80363780, arg0, arg1);
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if(func_802582EC(arg1)){
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_player_getPosition(arg1);
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void playerModel_80291A50(s32 arg0, f32 dst[3]){
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func_8034A174(D_80363780, arg0, dst);
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if(func_802582EC(dst)){
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_player_getPosition(dst);
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}
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}
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