Renaming Juju
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@@ -263,9 +263,9 @@ void func_80391B04(Actor *this) {
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func_80391810(this, 2);
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}
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}
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if ((local->unk8 < this->position[1]) && !this->is_first_encounter) {
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if ((local->unk8 < this->position[1]) && !this->has_met_before) {
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FUNC_8030E8B4(SFX_14E_SOFT_EXPLOSION, 1.0f, 20000, this->position, 1500, 3000);
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this->is_first_encounter = TRUE;
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this->has_met_before = TRUE;
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}
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break;
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case 3:
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