Renaming Juju
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@@ -382,7 +382,7 @@ void func_803867A8(Actor *this) {
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this->velocity[0] += 1.0f;
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if((this->velocity[0] < 0.0f) || (this->velocity[0] > 19.0f)) {
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this->velocity[0] = 0.0f;
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func_8030E6A4(SFX_3F6_UNKNOWN, 0.5f, this->alpha_124_19*0x25 + 0x3840);
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func_8030E6A4(SFX_3F6_RUBBING, 0.5f, this->alpha_124_19*0x25 + 0x3840);
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}
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}
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}
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@@ -390,7 +390,7 @@ void func_803867A8(Actor *this) {
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this->velocity[0] += 1.0f;
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if ((this->velocity[0] < 0.0f) || (this->velocity[0] > 19.0f)) {
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this->velocity[0] = 0.0f;
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FUNC_8030E8B4(SFX_3F6_UNKNOWN, 0.5f, 24000, this->position, 100, 2300);
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FUNC_8030E8B4(SFX_3F6_RUBBING, 0.5f, 24000, this->position, 100, 2300);
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}
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}
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@@ -873,7 +873,7 @@ void func_803880BC(Actor *this)
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__spawnQueue_add_1((GenFunction_1)func_80387E94, reinterpret_cast(s32, this->marker));
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if (volatileFlag_get(VOLATILE_FLAG_BC_WITCH_SWITCH_PRESSED_CC) && !fileProgressFlag_get(FILEPROG_9A_CC_WITCH_SWITCH_PRESSED))
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FUNC_8030E624(SFX_3F6_UNKNOWN, 0.75f, 30000);
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FUNC_8030E624(SFX_3F6_RUBBING, 0.75f, 30000);
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}
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if (fileProgressFlag_get(FILEPROG_9B_LAIR_CC_WITCH_SWITCH_EYES_ACTIVE))
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@@ -1628,7 +1628,7 @@ void func_80389934(Actor *this)
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{
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subaddie_set_state_forward(this, 0x17);
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actor_playAnimationOnce(this);
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FUNC_8030E624(SFX_3F6_UNKNOWN, 0.6f, 32000);
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FUNC_8030E624(SFX_3F6_RUBBING, 0.6f, 32000);
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func_8025A6EC(COMUSIC_3D_JIGGY_SPAWN, 0x7FFF);
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}
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