Renaming Juju

This commit is contained in:
Nabnut
2024-09-22 11:30:51 +02:00
parent 0224f95863
commit 249f5a7329
75 changed files with 426 additions and 390 deletions

View File

@@ -146,7 +146,7 @@ void __chTermite_testCallback(ActorMarker *caller, enum asset_e text_id, s32 arg
Actor *this;
this = marker_getActor(caller);
this->is_first_encounter = FALSE;
this->has_met_before = FALSE;
levelSpecificFlags_set(0xd, FALSE);
}
@@ -159,7 +159,7 @@ void chTermite_update(Actor *this) {
if (!this->volatile_initialized) {
marker_setCollisionScripts(this->marker, NULL, __chTermite_ow, __chTermite_die);
this->unk124_0 = this->unk138_31 = FALSE;
this->is_first_encounter = FALSE;
this->has_met_before = FALSE;
this->unk16C_0 = TRUE;
this->volatile_initialized = TRUE;
}
@@ -173,7 +173,7 @@ void chTermite_update(Actor *this) {
gcdialog_showText(ASSET_B43_DIALOG_TERMITE_MEET_AS_BEAR, 7, this->position, this->marker, __chTermite_testCallback, NULL);
mapSpecificFlags_set(0, TRUE);
levelSpecificFlags_set(0xD, TRUE);
this->is_first_encounter = TRUE;
this->has_met_before = TRUE;
}
if( func_80329530(this, 300)