Renaming Juju
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@@ -454,7 +454,7 @@ void func_802C4C14(Actor *this){
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break;
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case 2://L802C5364
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timedFunc_set_2(0.15f, (GenFunction_2)sfxsource_play, SFX_32_BANJO_EGHEE, 28000);
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sfxsource_play(SFX_3F6_UNKNOWN, 28000);
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sfxsource_play(SFX_3F6_RUBBING, 28000);
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func_8030E540(SFX_8F_SNOWBALL_FLYING);
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break;
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}//L802C5394
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@@ -462,7 +462,7 @@ void func_802C4C14(Actor *this){
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levelSpecificFlags_set(sp84 + 0x35, 1);
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}
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else{//L802C53B4
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func_8030E484(SFX_3EA_UNKNOWN);
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sfxsource_playHighPriority(SFX_3EA_UNKNOWN);
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subaddie_set_state(this, 3);
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}
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}else{//L802C53D0
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