Renaming Juju

This commit is contained in:
Nabnut
2024-09-22 11:30:51 +02:00
parent 0224f95863
commit 249f5a7329
75 changed files with 426 additions and 390 deletions

View File

@@ -513,7 +513,7 @@ void func_802A4664(void){
func_80299E90();
next_state = bs_getNextState();
if(next_state == BS_20_LANDING || next_state == BS_24_FLY || next_state == BS_2D_SWIM_IDLE){
func_8030E484(SFX_3EA_UNKNOWN);
sfxsource_playHighPriority(SFX_3EA_UNKNOWN);
}
func_802A34C8();
func_8029E070(0);

View File

@@ -58,7 +58,7 @@ int bslongleg_inSet(s32 move_indx){
void func_802A531C(void){
func_80299650(stateTimer_getPrevious(STATE_TIMER_2_LONGLEG), stateTimer_get(STATE_TIMER_2_LONGLEG));
if(stateTimer_isAt(STATE_TIMER_2_LONGLEG, 0.01f))
func_8030E484(SFX_3EB_UNKNOWN);
sfxsource_playHighPriority(SFX_3EB_UNKNOWN);
}
void func_802A5374(void){

View File

@@ -145,7 +145,7 @@ void bsbshock_init(void){
baphysics_set_horizontal_velocity(yaw_getIdeal(), baphysics_get_target_horizontal_velocity());
baphysics_set_vertical_velocity(D_80364A70);
baphysics_set_gravity(D_80364A74);
func_8030E484(SFX_E_SHOCKSPRING_BOING);
sfxsource_playHighPriority(SFX_E_SHOCKSPRING_BOING);
func_8029E064(1);
func_8029E070(1);
ability_use(9);
@@ -162,7 +162,7 @@ void bsbshock_update(void){
func_802B6FA8();
baphysics_get_velocity(sp20);
if(animctrl_isAt(aCtrl, 0.7f))
func_8030E484(SFX_53_BANJO_HUIII);
sfxsource_playHighPriority(SFX_53_BANJO_HUIII);
if(button_released(BUTTON_A) && 0.0f < sp20[1])
baphysics_reset_gravity();

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@@ -123,7 +123,7 @@ void func_802A8AD8(void){
if(func_8029DFE0()){
func_8029E0DC(0);
if(miscFlag_isFalse(MISC_FLAG_14_LOSE_BOGGY_RACE))
func_8030E484(0x3eb);
sfxsource_playHighPriority(0x3eb);
func_803219F4(1);
}
}else{
@@ -365,7 +365,7 @@ void bsbtrot_jump_init(void){
baphysics_set_horizontal_velocity(yaw_getIdeal(), baphysics_get_target_horizontal_velocity());
baphysics_set_vertical_velocity(D_80364ABC);
baphysics_set_gravity(D_80364AC0);
func_8030E484(SFX_48_KAZOOIE_RUUH);
sfxsource_playHighPriority(SFX_48_KAZOOIE_RUUH);
D_8037D3A4 = 0;
}

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@@ -581,7 +581,7 @@ void bscroc_eat_bad_update(void){
}
if(animctrl_isAt(aCtrl, 0.6671f)){
func_8030E484(SFX_C6_SHAKING_MOUTH);
sfxsource_playHighPriority(SFX_C6_SHAKING_MOUTH);
}
if(animctrl_isStopped(aCtrl)){

View File

@@ -71,7 +71,7 @@ void bsjig_jiggy_update(void){
}
if(animctrl_isAt(aCtrl, 0.94f))
func_8030E484(0x3ea);
sfxsource_playHighPriority(0x3ea);
if(animctrl_isStopped(aCtrl)){
if(D_8037D4B1)