Renaming Juju
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@@ -117,7 +117,7 @@ void func_80387774(Actor **this_ptr){
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&& player_throwCarriedObject()
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){
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func_8028FA34(!mapSpecificFlags_get(0)? 0x149 : 0x14a, *this_ptr);
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(*this_ptr)->is_first_encounter = TRUE;
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(*this_ptr)->has_met_before = TRUE;
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}
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}
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@@ -146,11 +146,11 @@ void func_803878CC(Actor * this){
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}//L80387970
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if(func_80329530(this, 250) && !func_80329530(this, 80)
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&& !this->is_first_encounter
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&& !this->has_met_before
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&& item_getCount(ITEM_18_GOLD_BULLIONS) == 0
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){
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gcdialog_showText(ASSET_A0B_TEXT_UNKNOWN, 0xe, this->position, this->marker, func_80387520, NULL);
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this->is_first_encounter = TRUE;
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this->has_met_before = TRUE;
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subaddie_set_state_forward(this, 3);
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}
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@@ -162,7 +162,7 @@ void func_803878CC(Actor * this){
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}
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this->unk138_23 = TRUE;
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this->is_first_encounter = TRUE;
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this->has_met_before = TRUE;
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}//L80387A54
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