Renaming Juju

This commit is contained in:
Nabnut
2024-09-22 11:30:51 +02:00
parent 0224f95863
commit 249f5a7329
75 changed files with 426 additions and 390 deletions

View File

@@ -223,7 +223,7 @@ void func_80387DCC(ActorMarker *marker, ActorMarker *other_marker){
Actor *func_80387DF4(ActorMarker *marker, Gfx **gdl, Mtx **mptr, Vtx **arg3){
Actor *actor = marker_getActor(marker);
if(actor->is_first_encounter)
if(actor->has_met_before)
func_8033A470(3, 7);
else
func_8033A45C(3, 0);
@@ -320,7 +320,7 @@ void func_80388080(Actor *this){
this->velocity_x = temp_velX;
this->velocity_y = (local->unkC == 3) ? 90.0f : 70.0f;
this->velocity_z = temp_velZ;
this->is_first_encounter = TRUE;
this->has_met_before = TRUE;
this->unk138_23 = 0;
this->unk38_0 = 0;
this->initialized = TRUE;
@@ -483,7 +483,7 @@ void func_80388080(Actor *this){
sp54[2] = this->position_z;
if(local->unkC == 1)
sp54[1] += 150.0f;
this->is_first_encounter = FALSE;
this->has_met_before = FALSE;
func_80387A80(partEmitMgr_newEmitter(3), sp54, 3, (local->unkC == 1)? 0x4f0: 0x4f1);
}//L80388CC4