Renaming Juju

This commit is contained in:
Nabnut
2024-09-22 11:30:51 +02:00
parent 0224f95863
commit 249f5a7329
75 changed files with 426 additions and 390 deletions

View File

@@ -42,11 +42,11 @@ void __chnapper_setState(Actor *this, s32 next_state){
if(next_state == 3){
skeletalAnim_set(this->unk148, ASSET_A5_ANIM_NAPPER_WALK, 0.2f, 1.5f);
skeletalAnim_setBehavior(this->unk148, SKELETAL_ANIM_2_ONCE);
func_8030E484(SFX_41_MUMBO_ERGHHH);
sfxsource_playHighPriority(SFX_41_MUMBO_ERGHHH);
}
if(next_state == 4){
func_8030E484(SFX_C_TAKING_FLIGHT_LIFTOFF);
sfxsource_playHighPriority(SFX_C_TAKING_FLIGHT_LIFTOFF);
func_803895B0(0);
}
@@ -62,9 +62,9 @@ void __chnapper_setState(Actor *this, s32 next_state){
void func_80386ACC(ActorMarker *this_marker, ActorMarker *other_marker){
Actor *this = marker_getActor(this_marker);
if(!this->is_first_encounter){
if(!this->has_met_before){
if(gcdialog_showText(0xad8, 0, NULL, NULL, NULL, NULL)){
this->is_first_encounter = TRUE;
this->has_met_before = TRUE;
}
}
}