Renaming Juju
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@@ -176,13 +176,13 @@ void chGobi1_update(Actor *this){
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}
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if(this->state == 1 || this->state == 2){
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if( !this->is_first_encounter
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if( !this->has_met_before
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&& func_80329530(this, 250)
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&& !func_80329530(this, 80)
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&& func_8028F2A0()
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&& gcdialog_showText(0xa73, 0, NULL, NULL, NULL, NULL)
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){
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this->is_first_encounter = TRUE;
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this->has_met_before = TRUE;
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}
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}//L803877A4
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@@ -200,11 +200,11 @@ void chGobi2_update(Actor *this){
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}//L80388114
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if(this->state == 2){
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if(!this->is_first_encounter){
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if(!this->has_met_before){
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if(func_80329530(this, 0xFA) && !func_80329530(this, 0x50)){
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if(func_8028F2A0()){
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if(gcdialog_showText(ASSET_A75_TEXT_GOBI2_MEET, 0, this->position, NULL, NULL, NULL))
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this->is_first_encounter = TRUE;
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this->has_met_before = TRUE;
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}
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}
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}
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@@ -69,9 +69,9 @@ void __chMazeCtrl_setState(Actor *this, s32 next_state){
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item_set(ITEM_0_HOURGLASS_TIMER, 0xdd3);
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item_set(ITEM_6_HOURGLASS, TRUE);
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func_8038F520(1.0f);
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FUNC_8030E624(SFX_3F6_UNKNOWN, 0.8f, 25000);
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FUNC_8030E624(SFX_3F6_UNKNOWN, 0.7f, 25000);
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FUNC_8030E624(SFX_3F6_UNKNOWN, 0.5f, 25000);
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FUNC_8030E624(SFX_3F6_RUBBING, 0.8f, 25000);
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FUNC_8030E624(SFX_3F6_RUBBING, 0.7f, 25000);
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FUNC_8030E624(SFX_3F6_RUBBING, 0.5f, 25000);
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if(1500.0f < plyr_pos[0]){
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func_80324E38(0.0f, 3);
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timed_setStaticCameraToNode(0.0f, 8);
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@@ -104,10 +104,10 @@ void __chMazeCtrl_setState(Actor *this, s32 next_state){
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}//L8038F850
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if(next_state == 4){
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FUNC_8030E624(SFX_3F6_UNKNOWN, 1.0f, 30000);
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FUNC_8030E624(SFX_3F6_UNKNOWN, 0.8f, 29000);
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FUNC_8030E624(SFX_3F6_UNKNOWN, 0.7f, 28000);
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FUNC_8030E624(SFX_3F6_UNKNOWN, 0.5f, 31000);
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FUNC_8030E624(SFX_3F6_RUBBING, 1.0f, 30000);
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FUNC_8030E624(SFX_3F6_RUBBING, 0.8f, 29000);
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FUNC_8030E624(SFX_3F6_RUBBING, 0.7f, 28000);
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FUNC_8030E624(SFX_3F6_RUBBING, 0.5f, 31000);
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func_8030E6D4(SFX_52_BANJO_YAH_OH);
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tmp_v0 = func_8034C528(400);
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if(tmp_v0){
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@@ -74,7 +74,7 @@ void chSarcophagus_update(Actor *this){
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if(func_80329530(this, 500) && func_8038957C(this)){
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subaddie_set_state_with_direction(this, 2, 0.01f, 1);
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FUNC_8030E8B4(SFX_6B_LOCKUP_OPENING, 1.0f, 32000, this->position, 1250, 2500);
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FUNC_8030E8B4(SFX_3F6_UNKNOWN, 1.0f, 32000, this->position, 1250, 2500);
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FUNC_8030E8B4(SFX_3F6_RUBBING, 1.0f, 32000, this->position, 1250, 2500);
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}
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break;
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@@ -96,7 +96,7 @@ void chSarcophagus_update(Actor *this){
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if(!func_80329530(this, 700)){
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subaddie_set_state_with_direction(this, 4, 0.5f, 1);
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FUNC_8030E8B4(SFX_6B_LOCKUP_OPENING, 1.0f, 32000, this->position, 1250, 2500);
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FUNC_8030E8B4(SFX_3F6_UNKNOWN, 1.0f, 32000, this->position, 1250, 2500);
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FUNC_8030E8B4(SFX_3F6_RUBBING, 1.0f, 32000, this->position, 1250, 2500);
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}
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break;
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case 4: //L803897E4
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@@ -134,7 +134,7 @@ void chSarcophagus_updateSNS(Actor *this){
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if(this->unk1C[0] == 0.0f){
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subaddie_set_state_with_direction(this, 5, 0.01f, 1);
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FUNC_8030E8B4(SFX_6B_LOCKUP_OPENING, 0.5f, 32000, this->position, 1250, 2500);
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FUNC_8030E8B4(SFX_3F6_UNKNOWN, 0.5f, 32000, this->position, 1250, 2500);
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FUNC_8030E8B4(SFX_3F6_RUBBING, 0.5f, 32000, this->position, 1250, 2500);
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}
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}
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else{//L803899C0
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@@ -69,13 +69,13 @@ void chTrucker_update(Actor *this){
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}
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}//L803891D8
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if( this->state == 1
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&& !this->is_first_encounter
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&& !this->has_met_before
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&& func_80329530(this, 250)
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&& !func_80329530(this, 80)
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&& func_8028F2A0()
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){
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gcdialog_showText(ASSET_A71_TEXT_TRUNKER_MEET, 0xe, this->position, NULL, NULL, NULL);
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this->is_first_encounter = TRUE;
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this->has_met_before = TRUE;
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}//L80389254
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if(this->state == 1 && mapSpecificFlags_get(0xC)){
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