match func_802E4C0C()
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@@ -1,4 +1,4 @@
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# banjo (94.6059%)
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# banjo (94.6127%)
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<img src="./progress/progress_total.svg">
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@@ -17,7 +17,7 @@
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<text x="22.0" y="14">core2</text>
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</g>
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<text x="78.5" y="15" fill="#010101" fill-opacity=".3">93.1301%</text>
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<text x="77.5" y="14">93.1301%</text>
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<text x="78.5" y="15" fill="#010101" fill-opacity=".3">93.1420%</text>
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<text x="77.5" y="14">93.1420%</text>
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</g>
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</svg>
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Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
@@ -17,7 +17,7 @@
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<text x="75.0" y="14">Banjo-Kazooie (us.v10)</text>
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</g>
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<text x="184.5" y="15" fill="#010101" fill-opacity=".3">94.6059%</text>
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<text x="183.5" y="14">94.6059%</text>
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<text x="184.5" y="15" fill="#010101" fill-opacity=".3">94.6127%</text>
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<text x="183.5" y="14">94.6127%</text>
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</g>
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</svg>
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Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
@@ -74,20 +74,14 @@ struct5DBC0s *func_802E4B50(void){
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return D_8037E900;
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}
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#ifndef NONMATCHING
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#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_5DBC0/func_802E4C0C.s")
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#else
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void func_802E4C0C(struct5DBC0_2s * arg0, u32 arg1){
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// u32 i, v0;
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u32 v0;
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while(--arg1 > 0){
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// arg1--;
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void func_802E4C0C(struct5DBC0_2s *arg0, u32 arg1)
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{
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while(arg1--){
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assetcache_release(arg0[arg1].font_bin);
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free(arg0[arg1].letter_texture);
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}
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free(arg0);
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}
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#endif
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void func_802E4C78(void){
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if(D_8037E900->unk0 != NULL){
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@@ -8,21 +8,13 @@ extern void func_80252C08(f32[3],f32[3], f32, f32[3]);
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extern void func_80252CC4(f32[3],s32, f32, s32);
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extern f32 func_802560D0(f32[3], f32[3], f32[3]);
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typedef struct {
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u8 pad0[0x24];
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BKCollisionTri *unk24;
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}Struct_core2_5FD90_0;
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typedef struct {
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f32 unk0[3];
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f32 unkC[3];
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f32 unk18[3];
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struct {
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BKCollisionTri * unk0;
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f32 unk4[3][3];
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}
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unk24;
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}Struct_core2_5FD90_1;
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BKCollisionTri *unk24;
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f32 unk28[3][3];
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}Struct_core2_5FD90_0;
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/* .rodata */
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@@ -35,7 +27,7 @@ struct {
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BKCollisionGeo **unk190;
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}D_8037E910;
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f32 D_8037EAA8[3][3];
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Struct_core2_5FD90_1 D_8037EAD0[100];
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Struct_core2_5FD90_0 D_8037EAD0[100];
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/* .code */
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void func_802E6D20(BKCollisionTri *arg0, BKVertexList *vtx_list) {
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@@ -477,7 +469,7 @@ s32 func_802E81CC(BKCollisionList *collision_list, BKVertexList *vtx_list, f32 a
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// //pad8C;
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// f32 sp80[3];
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// f32 sp74[3];
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// Struct_core2_5FD90_1 *var_s2;
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// Struct_core2_5FD90_0 *var_s2;
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// ? *var_t0;
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// ? *var_v0;
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// f32 *temp_v0;
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@@ -5,7 +5,7 @@
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#include "assets.h"
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#include "animation.h"
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extern f32 func_80340A4C(f32, s32, f32 *);
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extern f32 glspline_catmull_rom_interpolate(f32, s32, f32 *);
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extern f32 D_803709E0[];
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extern u8 D_80370A1C;
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@@ -107,7 +107,7 @@ f32 func_8033AC38(AnimationFile *this, AnimationFileElement *elem, f32 arg2){
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sp38[0] = sp38[1] = D_803709E0[elem->unk0_3];
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sp38[2] = (f32) var_a2->unk2 / 64;
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sp38[3] = (var_a2->unk0_15 == 1 && elem->data_cnt >= 2) ? (f32)(var_a2 + 1)->unk2/64 : sp38[2];
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return func_80340A4C((arg2 - this->unk0)/(var_a2->unk0_13 - this->unk0), 4, sp38);
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return glspline_catmull_rom_interpolate((arg2 - this->unk0)/(var_a2->unk0_13 - this->unk0), 4, sp38);
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}
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var_a0 = var_a2 + elem->data_cnt;
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var_a0--;
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@@ -116,7 +116,7 @@ f32 func_8033AC38(AnimationFile *this, AnimationFileElement *elem, f32 arg2){
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sp38[0] = ((var_a0->unk0_14 == 1) && (elem->data_cnt >= 2)) ? (f32) (var_a0 - 1)->unk2 / 64 : sp38[1];
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sp38[2] = sp38[3] = sp38[1];
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return func_80340A4C(arg2 - var_a0->unk0_13, 4, sp38);
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return glspline_catmull_rom_interpolate(arg2 - var_a0->unk0_13, 4, sp38);
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}
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@@ -142,7 +142,7 @@ f32 func_8033AC38(AnimationFile *this, AnimationFileElement *elem, f32 arg2){
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sp38[0] = (var_a2->unk0_14 == 1 && (var_a2 - 1) >= &elem->data[0]) ? (f32)(var_a2 - 1)->unk2/64 : sp38[1];
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sp38[3] = (var_a0->unk0_15 == 1 && (var_a0 + 1) < &elem->data[elem->data_cnt]) ? (f32)(var_a0 + 1)->unk2/64 : sp38[2];
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return func_80340A4C(temp_f12, 4, sp38);
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return glspline_catmull_rom_interpolate(temp_f12, 4, sp38);
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}
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void func_8033AFB8(Struct_B1400 *arg0, s32 arg1, f32 arg2[3][3]){
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@@ -301,7 +301,7 @@ s32 func_80340760(s32 arg0, s32 *arg1, f32 *arg2, s32 arg3, s32 arg4, f32 *arg5,
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return 0;
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}
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f32 func_80340A4C(f32 arg0, s32 arg1, f32 *arg2) {
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f32 glspline_catmull_rom_interpolate(f32 arg0, s32 arg1, f32 *arg2) {
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s32 tmp_v1;
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s32 tmp_t7;
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f32 sp24[3];
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