document various assets, bsStoredState.c, and stateTimers.c

This commit is contained in:
Banjo Kazooie
2023-02-16 13:21:40 -06:00
parent dd74091cb7
commit 1c4d1b54cd
107 changed files with 1649 additions and 1255 deletions

View File

@@ -16,14 +16,14 @@ void func_80360828(Actor *this);
/* .data */
ActorAnimationInfo D_80373090[] = {
{0, 0.0f},
{ 0xAE, 12.0f},
{ 0xAD, 0.3f},
{ 0x9D, 2.0f},
{ 0x9D, 0.4f},
{ 0x9D, 0.35f},
{ 0xAD, 0.2f},
{0x2A9, 0.4f},
{0x2AA, 0.85f},
{ ASSET_AE_ANIM_BAT_ROOST, 12.0f},
{ ASSET_AD_ANIM_BAT_TAKE_FLIGHT, 0.3f},
{ ASSET_9D_ANIM_BAT_FLY, 2.0f},
{ ASSET_9D_ANIM_BAT_FLY, 0.4f},
{ ASSET_9D_ANIM_BAT_FLY, 0.35f},
{ ASSET_AD_ANIM_BAT_TAKE_FLIGHT, 0.2f},
{ ASSET_2A9_ANIM_BAT_FALL, 0.4f},
{ ASSET_2AA_ANIM_BAT_DIE, 0.85f},
};
ActorInfo D_803730D8 = {