document various assets, bsStoredState.c, and stateTimers.c

This commit is contained in:
Banjo Kazooie
2023-02-16 13:21:40 -06:00
parent dd74091cb7
commit 1c4d1b54cd
107 changed files with 1649 additions and 1255 deletions

View File

@@ -32,10 +32,10 @@ void func_803216D0(enum map_e map){
}
mapSavestate_init();
func_803464F8(D_80383300.level);
itemscore_levelReset(D_80383300.level);
jiggyscore_clearAllSpawned();
levelSpecificFlags_clear();
func_8029A92C();
bsStoredState_clearTimers();
func_803219A8();
if( func_80320454(0x17, 0)
&& getGameMode() != 0
@@ -76,7 +76,7 @@ void func_80321854(void){
){
func_803204E4(0x22, 1);
}
func_8029A924(); //null
bsStoredState_8029A924(); //null
func_803465BC(); //null
mapSavestate_free_all();
func_8032196C();