document various assets, bsStoredState.c, and stateTimers.c
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@@ -3,6 +3,7 @@
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#include "variables.h"
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#include "prop.h"
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#include "core2/statetimer.h"
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extern f32 func_8024DDD8(f32[3], f32);
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extern int func_80259254(f32 vec[3], f32 x, f32 z, f32 val);
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@@ -197,7 +198,7 @@ bool player_isInVerticalRange(f32 position[3], f32 range) {
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}
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int player_shouldSlideTrot(void){
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return func_80291698(6)
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return stateTimer_isActive(STATE_TIMER_6_UNKNOWN)
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|| (1.0 == get_slope_timer() && func_80294610(0x40));
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}
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@@ -210,7 +211,7 @@ int func_8028B2E8(void){
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}
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int player_isSliding(void){
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return func_80291698(5)
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return stateTimer_isActive(STATE_TIMER_5_UNKNOWN)
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|| 1.0 == get_slope_timer();
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}
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