document various assets, bsStoredState.c, and stateTimers.c

This commit is contained in:
Banjo Kazooie
2023-02-16 13:21:40 -06:00
parent dd74091cb7
commit 1c4d1b54cd
107 changed files with 1649 additions and 1255 deletions

View File

@@ -3,6 +3,7 @@
#include "variables.h"
#include "prop.h"
#include "core2/statetimer.h"
extern f32 func_8024DDD8(f32[3], f32);
extern int func_80259254(f32 vec[3], f32 x, f32 z, f32 val);
@@ -197,7 +198,7 @@ bool player_isInVerticalRange(f32 position[3], f32 range) {
}
int player_shouldSlideTrot(void){
return func_80291698(6)
return stateTimer_isActive(STATE_TIMER_6_UNKNOWN)
|| (1.0 == get_slope_timer() && func_80294610(0x40));
}
@@ -210,7 +211,7 @@ int func_8028B2E8(void){
}
int player_isSliding(void){
return func_80291698(5)
return stateTimer_isActive(STATE_TIMER_5_UNKNOWN)
|| 1.0 == get_slope_timer();
}