document various assets, bsStoredState.c, and stateTimers.c
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
#include <ultra64.h>
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
#include "core2/statetimer.h"
|
||||
|
||||
extern ActorMarker *carriedobj_getMarker(void);
|
||||
|
||||
@@ -56,8 +57,8 @@ void bsthrow_update(void){
|
||||
void bsthrow_end(void){
|
||||
D_8037D580 = 0;
|
||||
if(bs_getNextState() == BS_1_IDLE){
|
||||
func_802917E4(0, 0.14f);
|
||||
func_802917E4(1, 0.28f);
|
||||
stateTimer_set(STATE_TIMER_0_UNKNOWN, 0.14f);
|
||||
stateTimer_set(STATE_TIMER_1_THROW, 0.28f);
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user