document various assets, bsStoredState.c, and stateTimers.c
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@@ -16,7 +16,7 @@ void bsow_init(void){
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animctrl_reset(plyr_mvmnt);
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animctrl_setSmoothTransition(plyr_mvmnt, 0);
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animctrl_setSubRange(plyr_mvmnt, 0.0f, 0.534399986267f);
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animctrl_setIndex(plyr_mvmnt, ANIM_BANJO_OW);
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animctrl_setIndex(plyr_mvmnt, ASSET_4D_ANIM_BSOW);
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animctrl_setDuration(plyr_mvmnt, 1.70000004768f);
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animctrl_setPlaybackType(plyr_mvmnt, ANIMCTRL_ONCE);
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func_802875AC(plyr_mvmnt, "bsow.c", 0x50);
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