document various assets, bsStoredState.c, and stateTimers.c
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@@ -246,7 +246,7 @@ void func_80387E64(Actor *this){
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void func_80387F00(Actor *this){
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ChVeg *local = (ChVeg *)&this->local;
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this->position_y += (mapSpecificFlags_get(0xC) || func_803203FC(0xC1, this)) ? 120.0 : 180.0;
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this->position_y += (mapSpecificFlags_get(0xC) || func_803203FC(0xC1)) ? 120.0 : 180.0;
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local->unk0_x = this->position_x;
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local->unk0_y = this->position_y;
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local->unk0_z = this->position_z;
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