document various assets, bsStoredState.c, and stateTimers.c

This commit is contained in:
Banjo Kazooie
2023-02-16 13:21:40 -06:00
parent dd74091cb7
commit 1c4d1b54cd
107 changed files with 1649 additions and 1255 deletions

View File

@@ -12,14 +12,14 @@ Actor *func_8038DA18(ActorMarker *this_marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
/* .data */
ActorAnimationInfo D_803912E0[] = {
{0x00, 0.0f},
{0xD1, 800000.0f},
{0xE2, 2.0f},
{0xD1, 800000.0f},
{0xD0, 6.0f},
{0xCF, 2.0f},
{0xD1, 1.6f},
{ASSET_D1_ANIM_HISTUP_HIDE, 800000.0f},
{ASSET_E2_ANIM_HISTUP_PEEK, 2.0f},
{ASSET_D1_ANIM_HISTUP_HIDE, 800000.0f},
{ASSET_D0_ANIM_HISTUP_GROW, 6.0f},
{ASSET_CF_ANIM_HISTUP_RAISED, 2.0f},
{ASSET_D1_ANIM_HISTUP_HIDE, 1.6f},
};
ActorInfo D_80391318 = { 0xAA, 0x11C, 0x3DE,
ActorInfo D_80391318 = { MARKER_AA_HISTUP, ACTOR_11C_HISTUP, ASSET_3DE_MODEL_HISTUP,
0x1, D_803912E0,
func_8038DBDC, func_80326224, func_8038DA18,
2500, 0, 1.7f, 0