document various assets, bsStoredState.c, and stateTimers.c
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@@ -7,7 +7,7 @@ void func_8038F144(Actor *this);
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/* .data */
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ActorAnimationInfo D_803924A0[] = {
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{0, 0.0f},
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{ASSET_18A_XMAS_GIFT, 1.5f}
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{ASSET_18A_ANIM_XMAS_GIFT, 1.5f}
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};
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ActorInfo D_803924B0 = { MARKER_208_BLUE_PRESENT, ACTOR_33A_BLUE_PRESENT, ASSET_47F_MODEL_XMAS_GIFT_BLUE,
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