document various assets, bsStoredState.c, and stateTimers.c
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@@ -839,7 +839,7 @@ typedef struct {
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typedef struct {
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enum actor_e actor_id;
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int actor_id;
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struct actorMarker_s *marker;
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f32 position[3];
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void (*unk14)(struct actor_s *, struct actorMarker_s *);
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@@ -847,7 +847,7 @@ typedef struct {
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}Struct81s;
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typedef struct {
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enum actor_e actor_id;
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int actor_id;
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struct actorMarker_s *marker;
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f32 position[3];
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void (*unk14)(struct actor_s *, struct actorMarker_s *);
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