address variaty of compiler warnings and code documentation
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@@ -3,6 +3,7 @@
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#include "variables.h"
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extern f32 func_8028EBA4();
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AnimCtrl *player_getAnimCtrlPtr(void);
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Actor *func_802C80C0(ActorMarker *this, Gfx **gdl, Mtx **mptr, Vtx **arg3);
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void func_802C811C(Actor * this);
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@@ -38,7 +39,7 @@ Actor *func_802C80C0(ActorMarker *this, Gfx **gdl, Mtx **mptr, Vtx **arg3){
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}
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void func_802C811C(Actor * this){
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ActorAnimCtrl *plyrMvmt;
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AnimCtrl *plyrMvmt;
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this->marker->collidable = 0;
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switch(this->state){
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