address variaty of compiler warnings and code documentation
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@@ -91,7 +91,7 @@ void func_80357264(Actor *this, s32 next_state){
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if(next_state == 5){
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if(!levelSpecificFlags_get(0x14)
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&& !( func_80326D68(this->position, 0x318, -1, &sp38) && ( sp38 < 250.0f))
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&& !( actorArray_findClosestActorFromActorId(this->position, 0x318, -1, &sp38) && ( sp38 < 250.0f))
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){
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levelSpecificFlags_set(0x14, TRUE);
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func_80324E38(0.0f, 3);
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