address variaty of compiler warnings and code documentation

This commit is contained in:
Banjo Kazooie
2022-12-03 01:30:35 -06:00
parent 263b5bab4e
commit 1c063c781c
211 changed files with 1341 additions and 1323 deletions

View File

@@ -204,12 +204,12 @@ void bscroc_jump_init(void){
void bscroc_jump_update(void){
enum bs_e sp2C = 0;
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
f32 sp1C[3];
f32 player_velocity[3];
func_802ABE70();
func_802ABF54();
_get_velocity(&sp1C);
if(button_released(BUTTON_A) && 0.0f < sp1C[1])
_get_velocity(player_velocity);
if(button_released(BUTTON_A) && 0.0f < player_velocity[1])
gravity_reset();
switch(D_8037D3EC){
@@ -283,12 +283,12 @@ void bscroc_fall_init(void){
void bscroc_fall_update(void){
enum bs_e next_state = 0;
AnimCtrl * aCtrl = _player_getAnimCtrlPtr();
f32 velocity[3];
f32 player_velocity[3];
func_802ABE70();
func_80299628(0);
func_802ABF54();
_get_velocity(&velocity);
_get_velocity(player_velocity);
switch(D_8037D3EC){
case 0:
@@ -328,7 +328,7 @@ void bscroc_fall_end(void){
static void __bscroc_recoil_init(s32 damage){
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
f32 sp38;
f32 sp2C[3];
f32 player_position[3];
f32 sp20[3];
animctrl_reset(aCtrl);
@@ -342,9 +342,9 @@ static void __bscroc_recoil_init(s32 damage){
else
func_8030E58C(SFX_56_BANJO_HUI, 1.8f);
_player_getPosition(&sp2C);
func_80294980(&sp20);
func_80257F18(&sp20, &sp2C, &sp38);
_player_getPosition(player_position);
func_80294980(sp20);
func_80257F18(sp20, player_position, &sp38);
yaw_setIdeal(mlNormalizeAngle(sp38 + 180.0f));
yaw_applyIdeal();
func_80297970(200.0f);
@@ -415,7 +415,7 @@ void bscroc_bounce_end(void){
void bscroc_die_init(void){
AnimCtrl * aCtrl = _player_getAnimCtrlPtr();
f32 sp38;
f32 sp2C[3];
f32 player_position[3];
f32 sp20[3];
func_8029B930();
@@ -427,9 +427,9 @@ void bscroc_die_init(void){
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
func_802875AC(aCtrl, "bscroc.c", 0x32b);
func_8029C7F4(1,1,2,3);
_player_getPosition(&sp2C);
func_80294980(&sp20);
func_80257F18(&sp20, &sp2C, &sp38);
_player_getPosition(player_position);
func_80294980(sp20);
func_80257F18(sp20, player_position, &sp38);
yaw_setIdeal(mlNormalizeAngle(sp38 + 180.0f));
yaw_applyIdeal();
D_8037D3E0 = 250.0f;
@@ -504,9 +504,9 @@ static void func_802ACF58(void){
f32 sp2C;
f32 sp20[3];
sp2C = func_8028B2E8() ? 500.0f : 400.0f;
func_802589E4(&sp20, yaw_get(), sp2C);
func_802589E4(sp20, yaw_get(), sp2C);
sp20[1] = 200.0f;
func_80297A0C(&sp20);
func_80297A0C(sp20);
}
void bscroc_bite_init(void){
@@ -595,13 +595,13 @@ void bscroc_eat_bad_end(void){
void func_802AD2A8(Gfx **gdl, Mtx **mPtr, void *arg2){
f32 sp34[3];
f32 player_rotation[3];
f32 sp28[3];
player_getRotation(&sp34);
func_8028E9C4(2, &sp28);
player_getRotation(player_rotation);
func_8028E9C4(2, sp28);
modelRender_setDepthMode(MODEL_RENDER_DEPTH_FULL);
modelRender_draw(gdl, mPtr, &sp28, &sp34, D_8037D3F0, NULL, D_8037D3E8);
modelRender_draw(gdl, mPtr, sp28, player_rotation, D_8037D3F0, NULL, D_8037D3E8);
}
@@ -705,4 +705,4 @@ void bscroc_drone_update(void){
void bscroc_drone_end(void){
bsdrone_end();
func_802ABFBC();
}
}