address variaty of compiler warnings and code documentation
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@@ -113,7 +113,7 @@ void SM_func_80386D68(Actor *this){
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if(this->unk100 && func_803870E8(this->unk100)){
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func_802CA1CC(HONEYCOMB_18_SM_QUARRIES);
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func_802C3F04((GenMethod_4)func_802C4218, 0x1F, reinterpret_cast(s32, this->position[0]), reinterpret_cast(s32, this->position[1]), reinterpret_cast(s32, this->position[2]));
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__spawnQueue_add_4((GenMethod_4)func_802C4218, 0x1F, reinterpret_cast(s32, this->position[0]), reinterpret_cast(s32, this->position[1]), reinterpret_cast(s32, this->position[2]));
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}
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marker_despawn(this->marker);
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}
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@@ -139,7 +139,7 @@ void SM_func_80386EF4(Actor *this) {
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if ((this->state) == 1) {
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temp_t3 = this->unk38_31++ ^ 2;
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if ((temp_t3) == 0) {
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other = func_80326EEC(0x16E);
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other = actorArray_findActorFromActorId(0x16E);
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if (other != NULL) {
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this->unk100 = other->marker;
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} else {
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