address variaty of compiler warnings and code documentation
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@@ -59,7 +59,7 @@ void func_80388BEC(NodeProp *arg0, ActorMarker *arg1){
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sp20[0] = (f32)arg0->x;
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sp20[1] = (f32)arg0->y;
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sp20[2] = (f32)arg0->z;
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sp30 = func_80326D68(sp20, 0x11, -1, &sp34);
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sp30 = actorArray_findClosestActorFromActorId(sp20, 0x11, -1, &sp34);
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if( sp30 != NULL
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&& !( sp34 > 500.0f )
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&& (sp30->state ==3)
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@@ -71,7 +71,7 @@ void func_80388BEC(NodeProp *arg0, ActorMarker *arg1){
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((ActorLocal_JujuHitbox *)&sp30->local)->unk4++;
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func_803892A8(((ActorLocal_JujuHitbox *)&sp30->local)->unk8);
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func_80353580(arg1);
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func_802C3F04((GenMethod_4)func_802C4140, 0x58, *(s32 *)&sp20[0], *(s32 *)&sp20[1], *(s32 *)&sp20[2]);
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__spawnQueue_add_4((GenMethod_4)func_802C4140, 0x58, *(s32 *)&sp20[0], *(s32 *)&sp20[1], *(s32 *)&sp20[2]);
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}
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}
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}
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@@ -123,7 +123,7 @@ void func_80388E20(Actor *this){
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}
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if(!this->unk16C_4){
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this->unk16C_4 = 1;
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func_802C3D3C(func_80388DFC,this->marker, jujuCtlPtr->unk4);
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__spawnQueue_add_2((GenMethod_2)func_80388DFC,this->marker, jujuCtlPtr->unk4);
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func_80388D14(this);
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}else{
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if( func_80329530(this, 0xfa)
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