address variaty of compiler warnings and code documentation
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@@ -92,10 +92,10 @@ void chhut_update(Actor *this){
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func_8030E484(SFX_5B_HEAVY_STUFF_FALLING);
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func_80328A84(this, 1);
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actor_playAnimationOnce(this);
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__spawnqueue_add_1((GenMethod_1)func_803869EC, (s32)this->marker);
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__spawnQueue_add_1((GenMethod_1)func_803869EC, (s32)this->marker);
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func_802C8F70(this->yaw);
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if(D_8037DCB0 < 5){
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func_802C3F04(func_802C4218, D_803898D8[D_8037DCB0], *(s32*)(&sp3C[0]),*(s32*)(&sp3C[1]),*(s32*)(&sp3C[2]));
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__spawnQueue_add_4((GenMethod_4)func_802C4218, D_803898D8[D_8037DCB0], *(s32*)(&sp3C[0]),*(s32*)(&sp3C[1]),*(s32*)(&sp3C[2]));
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}
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else{
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jiggySpawn(JIGGY_5_MM_HUTS, sp3C);
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