address variaty of compiler warnings and code documentation
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@@ -228,7 +228,7 @@ void func_8039180C(Actor *this){
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ActorMarker *sp24;
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if(!this->initialized){
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sp24 = func_80326EEC(0x254);
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sp24 = actorArray_findActorFromActorId(0x254);
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if(sns_get_item_state(SNS_ITEM_ICE_KEY, 1) == 1){
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marker_despawn(this->marker);
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}
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