address variaty of compiler warnings and code documentation
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@@ -60,7 +60,7 @@ void CCW_func_8038868C(Actor *this, s32 next_state) {
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timed_playSfx(0.8f, SFX_4B_GULPING, 0.8f, 28000);
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timed_playSfx(1.4f, SFX_4B_GULPING, 0.8f, 28000);
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timed_playSfx(2.0f, SFX_4B_GULPING, 0.8f, 28000);
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timedFunc_set_2(3.2f, (TFQM2) CCW_func_80388660, (s32) this->marker, 3);
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timedFunc_set_2(3.2f, (GenMethod_2) CCW_func_80388660, (s32) this->marker, 3);
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}
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if (next_state == 3) {
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func_803883F4();
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@@ -95,7 +95,7 @@ void func_8038894C(ActorMarker* marker, ActorMarker *other_marker) {
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Actor* actor = marker_getActor(marker);
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if (actor->state == 1) {
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actor_collisionOff(actor);
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timedFunc_set_2(0.5f, (TFQM2)CCW_func_80388660, (s32)actor->marker, 2);
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timedFunc_set_2(0.5f, (GenMethod_2)CCW_func_80388660, (s32)actor->marker, 2);
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}
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}
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