address variaty of compiler warnings and code documentation
This commit is contained in:
@@ -9,7 +9,7 @@ void func_80324E88(f32);
|
||||
void timedFunc_set_2(f32, void(*)(s32, s32), s32, s32);
|
||||
|
||||
void func_8028E668(f32[3], f32, f32, f32);
|
||||
extern void func_802C3E10(void(*arg0)(void), ActorMarker *, s32, s32);
|
||||
extern void __spawnQueue_add_3(GenMethod_3, s32, s32, s32);
|
||||
|
||||
void func_8038F6A4(Actor *);
|
||||
|
||||
@@ -18,7 +18,7 @@ enum chtanktup_leg_e {
|
||||
TANKTUP_LEG_FRONT_LEFT,
|
||||
TANKTUP_LEG_BACK_LEFT,
|
||||
TANKTUP_LEG_FRONT_RIGHT,
|
||||
TANKTUP_LEG_BACK_RIGHT,
|
||||
TANKTUP_LEG_BACK_RIGHT
|
||||
};
|
||||
|
||||
ActorAnimationInfo BGS_D_80390C20[] = {
|
||||
@@ -53,7 +53,7 @@ void func_8038F470(ActorMarker *this, s32 arg1, enum chtanktup_leg_e leg_id){
|
||||
|
||||
void func_8038F51C(Actor *this){
|
||||
Actor * spawnPtr;
|
||||
spawnPtr = func_80326D68(this->position, ACTOR_E8_TANKTUP, -1, 0);
|
||||
spawnPtr = actorArray_findClosestActorFromActorId(this->position, ACTOR_E8_TANKTUP, -1, 0);
|
||||
spawnPtr->tanktup.unk0[this->unk10_12] = 1;
|
||||
spawnPtr->tanktup.unk10 = 1;
|
||||
}
|
||||
@@ -65,26 +65,26 @@ s32 func_8038F570(s16 *arg0){
|
||||
pos[0] = (f32)arg0[0];
|
||||
pos[1] = (f32)arg0[1];
|
||||
pos[2] = (f32)arg0[2];
|
||||
spawnPtr = func_80326D68(pos, ACTOR_E8_TANKTUP, -1, 0);
|
||||
spawnPtr = actorArray_findClosestActorFromActorId(pos, ACTOR_E8_TANKTUP, -1, 0);
|
||||
return spawnPtr->state == 3;
|
||||
|
||||
|
||||
}
|
||||
|
||||
void func_8038F5E4(s32 arg0, s32 arg1, s32 arg2){
|
||||
void func_8038F5E4(ActorMarker *marker, enum asset_e text_id, s32 arg2){
|
||||
func_80324E88(0.0f);
|
||||
}
|
||||
|
||||
void func_8038F610(Actor *this) {
|
||||
f32 sp24[3];
|
||||
|
||||
func_8034A174(this->marker->unk44, 8, &sp24);
|
||||
if (func_80258368(&sp24) != 0) {
|
||||
func_8028E668(&sp24, 200.0f, -600.0f, 300.0f);
|
||||
func_8034A174(this->marker->unk44, 8, sp24);
|
||||
if (func_80258368(sp24) != 0) {
|
||||
func_8028E668(sp24, 200.0f, -600.0f, 300.0f);
|
||||
}
|
||||
func_8034A174(this->marker->unk44, 7, &sp24);
|
||||
if (func_80258368(&sp24) != 0) {
|
||||
func_8028E668(&sp24, 200.0f, -600.0f, 200.0f);
|
||||
func_8034A174(this->marker->unk44, 7, sp24);
|
||||
if (func_80258368(sp24) != 0) {
|
||||
func_8028E668(sp24, 200.0f, -600.0f, 200.0f);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -97,7 +97,7 @@ void func_8038F6A4(Actor *this)
|
||||
ActorLocal_TanktupBody *local = (ActorLocal_TanktupBody *) (&this->local);
|
||||
f32 sp48[3];
|
||||
s32 sp44;
|
||||
Prop *temp_v0;
|
||||
NodeProp *temp_v0;
|
||||
if (!this->initialized)
|
||||
{
|
||||
temp_v0 = func_80304C38(ACTOR_32B_UNKNOWN, this);
|
||||
@@ -124,7 +124,7 @@ void func_8038F6A4(Actor *this)
|
||||
{
|
||||
if (local->unk0[sp44] == 0)
|
||||
{
|
||||
func_802C3E10(func_8038F470, *((s32 *) (&this->marker)), local->unk0[sp44], sp44);
|
||||
__spawnQueue_add_3((GenMethod_3)func_8038F470, *((s32 *) (&this->marker)), local->unk0[sp44], sp44);
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user