Function and Enum Naming
Enum Changes: BSGROUP_4_LOOK = 0x4 MISC_FLAG_17_FPV = 0x17 Moved nc_first_person_state to global enums.h Function names: func_8028EE84() -> player_getWaterState() func_8028B2E8() -> player_isStable() func_80294F78() -> should_look_first_person_camera() func_80294F78() -> can_view_first_person() func_8028B424() -> player_isFallTumbling() func_8029C780() -> bs_getTypeOfJump() func_8028DB14() -> hitbox_getHitboxForActor()
This commit is contained in:
@@ -83,7 +83,7 @@ static SnackerCtlState _snackerctl_update_bottles_bonus(void){
|
||||
if(!func_8028F25C() && func_80321960() == 3)
|
||||
func_803219F4(1);
|
||||
|
||||
if(miscflag_isTrue(0x17) && !func_8028F25C()){
|
||||
if(miscflag_isTrue(MISC_FLAG_17_FPV) && !func_8028F25C()){
|
||||
if(__snackerctl_player_within_distance(183.0f, -100.0f, 75.0f)){
|
||||
if(chBottlesBonus_getPuzzleIndex() == 6){
|
||||
if(!D_8037DCCC){
|
||||
|
Reference in New Issue
Block a user