Function and Enum Naming

Enum Changes:

BSGROUP_4_LOOK = 0x4

MISC_FLAG_17_FPV = 0x17

Moved nc_first_person_state to global enums.h

Function names:

func_8028EE84() -> player_getWaterState()

func_8028B2E8() -> player_isStable()

func_80294F78() -> should_look_first_person_camera()

func_80294F78() -> can_view_first_person()

func_8028B424() -> player_isFallTumbling()

func_8029C780() -> bs_getTypeOfJump()

func_8028DB14() -> hitbox_getHitboxForActor()
This commit is contained in:
Shmoopi
2024-09-02 08:40:25 -10:00
parent 98e97f4e95
commit 1bf68887e6
62 changed files with 216 additions and 217 deletions

View File

@@ -83,7 +83,7 @@ static SnackerCtlState _snackerctl_update_bottles_bonus(void){
if(!func_8028F25C() && func_80321960() == 3)
func_803219F4(1);
if(miscflag_isTrue(0x17) && !func_8028F25C()){
if(miscflag_isTrue(MISC_FLAG_17_FPV) && !func_8028F25C()){
if(__snackerctl_player_within_distance(183.0f, -100.0f, 75.0f)){
if(chBottlesBonus_getPuzzleIndex() == 6){
if(!D_8037DCCC){