Function and Enum Naming

Enum Changes:

BSGROUP_4_LOOK = 0x4

MISC_FLAG_17_FPV = 0x17

Moved nc_first_person_state to global enums.h

Function names:

func_8028EE84() -> player_getWaterState()

func_8028B2E8() -> player_isStable()

func_80294F78() -> should_look_first_person_camera()

func_80294F78() -> can_view_first_person()

func_8028B424() -> player_isFallTumbling()

func_8029C780() -> bs_getTypeOfJump()

func_8028DB14() -> hitbox_getHitboxForActor()
This commit is contained in:
Shmoopi
2024-09-02 08:40:25 -10:00
parent 98e97f4e95
commit 1bf68887e6
62 changed files with 216 additions and 217 deletions

View File

@@ -13,8 +13,8 @@ int should_beak_bust(void){
return button_pressed(BUTTON_Z) && can_beak_bust();
}
int func_80294F78(void){
return button_pressed(BUTTON_C_UP) && func_8028ACD8();
int should_look_first_person_camera(void){
return button_pressed(BUTTON_C_UP) && can_view_first_person();
}
int should_rotate_camera_left(void){