Function and Enum Naming
Enum Changes: BSGROUP_4_LOOK = 0x4 MISC_FLAG_17_FPV = 0x17 Moved nc_first_person_state to global enums.h Function names: func_8028EE84() -> player_getWaterState() func_8028B2E8() -> player_isStable() func_80294F78() -> should_look_first_person_camera() func_80294F78() -> can_view_first_person() func_8028B424() -> player_isFallTumbling() func_8029C780() -> bs_getTypeOfJump() func_8028DB14() -> hitbox_getHitboxForActor()
This commit is contained in:
@@ -35,7 +35,7 @@ void func_80290298(void) {
|
||||
is_pumpkin = player_getTransformation() == TRANSFORM_3_PUMPKIN;
|
||||
sp30 = (func_8028B528() && !is_pumpkin) ? 6 : 1;
|
||||
sp24 = func_8028B528() && !is_pumpkin;
|
||||
if (D_8037C02C || func_8028B2E8() || sp24 || func_8028ECAC() == BSGROUP_5_CLIMB || bs_getState() == BS_B_UNKOWN) {
|
||||
if (D_8037C02C || player_isStable() || sp24 || func_8028ECAC() == BSGROUP_5_CLIMB || bs_getState() == BS_B_UNKOWN) {
|
||||
_player_getPosition(D_8037C020);
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user