Function and Enum Naming

Enum Changes:

BSGROUP_4_LOOK = 0x4

MISC_FLAG_17_FPV = 0x17

Moved nc_first_person_state to global enums.h

Function names:

func_8028EE84() -> player_getWaterState()

func_8028B2E8() -> player_isStable()

func_80294F78() -> should_look_first_person_camera()

func_80294F78() -> can_view_first_person()

func_8028B424() -> player_isFallTumbling()

func_8029C780() -> bs_getTypeOfJump()

func_8028DB14() -> hitbox_getHitboxForActor()
This commit is contained in:
Shmoopi
2024-09-02 08:40:25 -10:00
parent 98e97f4e95
commit 1bf68887e6
62 changed files with 216 additions and 217 deletions

View File

@@ -120,7 +120,7 @@ void func_80299EC0(f32 arg0[3]) {
if (D_8037C6F0.unk0 == 1) {
sp78 = 50;
} else if (func_8028EE84() == BSWATERGROUP_0_NONE) {
} else if (player_getWaterState() == BSWATERGROUP_0_NONE) {
sp78 = 200;
} else {
sp78 = 250;