Function and Enum Naming

Enum Changes:

BSGROUP_4_LOOK = 0x4

MISC_FLAG_17_FPV = 0x17

Moved nc_first_person_state to global enums.h

Function names:

func_8028EE84() -> player_getWaterState()

func_8028B2E8() -> player_isStable()

func_80294F78() -> should_look_first_person_camera()

func_80294F78() -> can_view_first_person()

func_8028B424() -> player_isFallTumbling()

func_8029C780() -> bs_getTypeOfJump()

func_8028DB14() -> hitbox_getHitboxForActor()
This commit is contained in:
Shmoopi
2024-09-02 08:40:25 -10:00
parent 98e97f4e95
commit 1bf68887e6
62 changed files with 216 additions and 217 deletions

View File

@@ -50,10 +50,10 @@ void bsow_update(void) {
if (baanim_isAt(0.3f) != 0) {
func_80292EA4();
}
if (func_8028B424() != 0) {
if (player_isFallTumbling() != 0) {
sp1C = BS_3D_FALL_TUMBLING;
}
if (func_8028B2E8() != 0) {
if (player_isStable() != 0) {
sp1C = BS_2_WALK_SLOW;
}
if ((player_inWater() != 0) && (baphysics_get_vertical_velocity() <= 0.0f)) {