Function and Enum Naming
Enum Changes: BSGROUP_4_LOOK = 0x4 MISC_FLAG_17_FPV = 0x17 Moved nc_first_person_state to global enums.h Function names: func_8028EE84() -> player_getWaterState() func_8028B2E8() -> player_isStable() func_80294F78() -> should_look_first_person_camera() func_80294F78() -> can_view_first_person() func_8028B424() -> player_isFallTumbling() func_8029C780() -> bs_getTypeOfJump() func_8028DB14() -> hitbox_getHitboxForActor()
This commit is contained in:
@@ -112,7 +112,7 @@ void bsbflip_update(void){
|
||||
}
|
||||
break;
|
||||
case 2://L802A3184
|
||||
if(func_8028B424())
|
||||
if(player_isFallTumbling())
|
||||
sp24 = BS_3D_FALL_TUMBLING;
|
||||
if(button_released(BUTTON_A)){
|
||||
animctrl_reset(aCtrl);
|
||||
@@ -124,7 +124,7 @@ void bsbflip_update(void){
|
||||
baphysics_reset_terminal_velocity();
|
||||
D_8037D310 = 3;
|
||||
}//L802A320C
|
||||
if(func_8028B2E8()){
|
||||
if(player_isStable()){
|
||||
_bsbflip_802A2DC0();
|
||||
sp24 = func_8029C9C0(sp24);
|
||||
D_8037D310 = 4;
|
||||
@@ -134,9 +134,9 @@ void bsbflip_update(void){
|
||||
}
|
||||
break;
|
||||
case 3://L802A3258
|
||||
if(func_8028B424())
|
||||
if(player_isFallTumbling())
|
||||
sp24 = BS_3D_FALL_TUMBLING;
|
||||
if(func_8028B2E8()){
|
||||
if(player_isStable()){
|
||||
func_8029E070(0);
|
||||
_bsbflip_802A2DC0();
|
||||
sp24 = func_8029C9C0(sp24);
|
||||
|
Reference in New Issue
Block a user