Function and Enum Naming

Enum Changes:

BSGROUP_4_LOOK = 0x4

MISC_FLAG_17_FPV = 0x17

Moved nc_first_person_state to global enums.h

Function names:

func_8028EE84() -> player_getWaterState()

func_8028B2E8() -> player_isStable()

func_80294F78() -> should_look_first_person_camera()

func_80294F78() -> can_view_first_person()

func_8028B424() -> player_isFallTumbling()

func_8029C780() -> bs_getTypeOfJump()

func_8028DB14() -> hitbox_getHitboxForActor()
This commit is contained in:
Shmoopi
2024-09-02 08:40:25 -10:00
parent 98e97f4e95
commit 1bf68887e6
62 changed files with 216 additions and 217 deletions

View File

@@ -169,7 +169,7 @@ void bsbflap_update(void){
}
break;
case 4:
if(func_8028B424())
if(player_isFallTumbling())
sp1c = BS_3D_FALL_TUMBLING;
break;
}//L802A2C94
@@ -180,7 +180,7 @@ void bsbflap_update(void){
if(should_beak_bust())
sp1c = BS_F_BBUSTER;
if(func_8028B2E8()){
if(player_isStable()){
func_8029C5E8();
sp1c = BS_2_WALK_SLOW;
}