Function and Enum Naming

Enum Changes:

BSGROUP_4_LOOK = 0x4

MISC_FLAG_17_FPV = 0x17

Moved nc_first_person_state to global enums.h

Function names:

func_8028EE84() -> player_getWaterState()

func_8028B2E8() -> player_isStable()

func_80294F78() -> should_look_first_person_camera()

func_80294F78() -> can_view_first_person()

func_8028B424() -> player_isFallTumbling()

func_8029C780() -> bs_getTypeOfJump()

func_8028DB14() -> hitbox_getHitboxForActor()
This commit is contained in:
Shmoopi
2024-09-02 08:40:25 -10:00
parent 98e97f4e95
commit 1bf68887e6
62 changed files with 216 additions and 217 deletions

View File

@@ -529,7 +529,7 @@ void __baMarker_resolveCollision(Prop *other_prop){
player_getPosition(spA0);
jiggy_id = chjiggy_getJiggyId(actor);
if( jiggy_id != JIGGY_2F_FP_XMAS_TREE
|| (func_8028B2E8() && !(3600.0f < ml_distanceSquared_vec3f(actor->position, spA0)))
|| (player_isStable() && !(3600.0f < ml_distanceSquared_vec3f(actor->position, spA0)))
){
jiggyscore_setCollected(jiggy_id, TRUE);
item_adjustByDiffWithoutHud(ITEM_26_JIGGY_TOTAL, 1);
@@ -686,7 +686,7 @@ void __baMarker_resolveCollision(Prop *other_prop){
break;
case MARKER_6B_GLOOPBUBBLE: //L8028CD20
if(func_8028EE84() == BSWATERGROUP_2_UNDERWATER){
if(player_getWaterState() == BSWATERGROUP_2_UNDERWATER){
item_adjustByDiffWithHud(ITEM_17_AIR, fxairscore_count_to_time(2));
}
break;