Function and Enum Naming
Enum Changes: BSGROUP_4_LOOK = 0x4 MISC_FLAG_17_FPV = 0x17 Moved nc_first_person_state to global enums.h Function names: func_8028EE84() -> player_getWaterState() func_8028B2E8() -> player_isStable() func_80294F78() -> should_look_first_person_camera() func_80294F78() -> can_view_first_person() func_8028B424() -> player_isFallTumbling() func_8029C780() -> bs_getTypeOfJump() func_8028DB14() -> hitbox_getHitboxForActor()
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@@ -124,7 +124,7 @@ void bafalldamage_init(void){
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void bafalldamage_update(void){
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s32 player_position;
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player_position = func_8028ECAC();
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if(func_8028B2E8() || (func_8028EE84() != BSWATERGROUP_0_NONE) || player_position == BSGROUP_A_FLYING){
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if(player_isStable() || (player_getWaterState() != BSWATERGROUP_0_NONE) || player_position == BSGROUP_A_FLYING){
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bafalldamage_start();
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bafalldamage_set_state(1);
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}
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@@ -529,7 +529,7 @@ void __baMarker_resolveCollision(Prop *other_prop){
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player_getPosition(spA0);
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jiggy_id = chjiggy_getJiggyId(actor);
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if( jiggy_id != JIGGY_2F_FP_XMAS_TREE
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|| (func_8028B2E8() && !(3600.0f < ml_distanceSquared_vec3f(actor->position, spA0)))
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|| (player_isStable() && !(3600.0f < ml_distanceSquared_vec3f(actor->position, spA0)))
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){
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jiggyscore_setCollected(jiggy_id, TRUE);
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item_adjustByDiffWithoutHud(ITEM_26_JIGGY_TOTAL, 1);
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@@ -686,7 +686,7 @@ void __baMarker_resolveCollision(Prop *other_prop){
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break;
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case MARKER_6B_GLOOPBUBBLE: //L8028CD20
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if(func_8028EE84() == BSWATERGROUP_2_UNDERWATER){
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if(player_getWaterState() == BSWATERGROUP_2_UNDERWATER){
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item_adjustByDiffWithHud(ITEM_17_AIR, fxairscore_count_to_time(2));
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}
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break;
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@@ -269,7 +269,7 @@ void baModel_setVisible(s32 arg0){
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}
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void baModel_802921D4(f32 arg0[3]){
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if(func_8028EE84() == BSWATERGROUP_0_NONE){
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if(player_getWaterState() == BSWATERGROUP_0_NONE){
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D_8037C150.unk0 = 1;
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D_8037C150.unk4[0] = arg0[0];
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D_8037C150.unk4[1] = arg0[1];
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