Function and Enum Naming
Enum Changes: BSGROUP_4_LOOK = 0x4 MISC_FLAG_17_FPV = 0x17 Moved nc_first_person_state to global enums.h Function names: func_8028EE84() -> player_getWaterState() func_8028B2E8() -> player_isStable() func_80294F78() -> should_look_first_person_camera() func_80294F78() -> can_view_first_person() func_8028B424() -> player_isFallTumbling() func_8029C780() -> bs_getTypeOfJump() func_8028DB14() -> hitbox_getHitboxForActor()
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@@ -316,7 +316,7 @@ void func_8024F890(u8 arg0, enum comusic_e arg1){
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alCSPSetSeq(&D_80281720[arg0].cseqp, &D_80281720[arg0].cseq);
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alCSPPlay(&D_80281720[arg0].cseqp);
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alCSPSetVol(&D_80281720[arg0].cseqp, D_80281720[arg0].unk0);
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if(player_is_present() && func_8028EE84() == BSWATERGROUP_2_UNDERWATER){
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if(player_is_present() && player_getWaterState() == BSWATERGROUP_2_UNDERWATER){
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func_8025F3F0(&D_80281720[arg0].cseqp, 0.0f, 1.0f);
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}
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else{
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@@ -427,7 +427,7 @@ void func_8024FE44(u8 arg0, f32 arg1, f32 arg2){
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D_80281720[arg0].unk17C = arg1;
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D_80281720[arg0].unk180 = arg2;
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if(func_80250074(arg0) == 0){
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if(func_8028EE84() == BSWATERGROUP_2_UNDERWATER){
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if(player_getWaterState() == BSWATERGROUP_2_UNDERWATER){
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func_8025F3F0(&D_80281720[arg0].cseqp, 0.0f, 1.0f);
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}else{
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func_8025F3F0(&D_80281720[arg0].cseqp, arg1, arg2);
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