baanim.h documentation

This commit is contained in:
Banjo Kazooie
2023-02-17 20:08:45 -06:00
parent 1c4d1b54cd
commit 1aff1a433a
87 changed files with 904 additions and 850 deletions

View File

@@ -4,7 +4,7 @@
#include "code_B6EA0.h"
extern f32 func_8028EBA4(void);
extern f32 player_getYaw(void);
extern void projectile_getPosition(u8 arg0, f32 arg1[3]);
extern void func_8033FC98(u8 arg0, s32 arg1);
@@ -36,7 +36,7 @@ void func_803546E8(void) {
temp_s0->unk0[0] = randf2(-10.0f, 10.0f);
temp_s0->unk0[1] = (randf() * 35.0f) + 50.0f;
temp_s0->unk0[2] = randf2(-10.0f, 10.0f);
func_802589E4(sp28, func_8028EBA4(), 48.0f);
func_802589E4(sp28, player_getYaw(), 48.0f);
sp28[1] = 0.0f;
temp_s0->unk0[0] += sp28[0];
temp_s0->unk0[1] += sp28[1];