baanim.h documentation
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@@ -141,7 +141,7 @@ void func_802E08F0(Actor *this) {
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this->marker->collidable = FALSE;
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animctrl_setDuration(this->animctrl, this->unk5C);
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animctrl_setPlaybackType(this->animctrl, 1);
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animctrl_setPlaybackType(this->animctrl, ANIMCTRL_ONCE);
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if (actor_animationIsAt(this, 0.99f) != 0) {
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marker_despawn(this->marker);
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}
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