baanim.h documentation
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@@ -2,7 +2,7 @@
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#include "functions.h"
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#include "variables.h"
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extern f32 func_8028EBA4(void);
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extern f32 player_getYaw(void);
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void func_802D88E0(Actor *this);
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@@ -79,7 +79,7 @@ void func_802D8B20(enum actor_e actor_id){
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f32 temp2;
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player_getPosition(plyr_pos);
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temp2 = func_8028EBA4();
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temp2 = player_getYaw();
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temp_v0 = (randf() > 0.5) ? 0x1E : -0x1E;
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feather = func_8032813C(actor_id, plyr_pos, (s32) (temp2 + temp_v0));
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func_8032AA58(feather, 0.45f);
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